paperclippy: (grr)
[personal profile] paperclippy
You know, when you are writing the documentation for a robot simulator, and there are commands to give the robot an angular velocity, it might be nice to mention which direction is positive and which is negative.

Date: 2005-09-22 09:23 pm (UTC)
From: [identity profile] bennj.livejournal.com
Doesn't angular velocity have a nice standard given by the right hand rule? (ie positive is counterclockwise)

Date: 2005-09-22 09:26 pm (UTC)
jwgh: (Default)
From: [personal profile] jwgh
Looked at from which direction?

Date: 2005-09-22 09:29 pm (UTC)
From: [identity profile] bennj.livejournal.com
Supposing the robot has a "top" side, looking down at that.

Date: 2005-09-22 10:43 pm (UTC)
From: [identity profile] paperclippy.livejournal.com
That's true. However, they don't seem to follow most conventions for directions in this simulator, so who knows? Hopefully the angular velocity's sign is the same as the laser range finder (all I know about that is that 0 is straight ahead).

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